369 lines
11 KiB
Go
369 lines
11 KiB
Go
package model
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import (
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"fmt"
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"github.com/iancoleman/strcase"
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"github.com/robertjanetzko/LegendsBrowser2/backend/util"
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)
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type Context struct {
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World *DfWorld
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HfId int
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Story bool
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Event *HistoricalEvent
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}
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func NewContext(w *DfWorld, ref any) *Context {
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c := &Context{World: w}
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switch r := ref.(type) {
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case *WrittenContent:
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c.HfId = r.AuthorHfid
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default:
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fmt.Printf("unknown type for context %T\n", ref)
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}
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return c
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}
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func (c *Context) WithEvent(e *HistoricalEvent) *Context {
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c2 := *c
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c2.Event = e
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return &c2
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}
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func (c *Context) hf(id int) string {
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if c.HfId != -1 {
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if c.HfId == id {
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return c.hfShort(id)
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} else {
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return c.hfRelated(id, c.HfId)
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}
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}
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if x, ok := c.World.HistoricalFigures[id]; ok {
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return hf(x)
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}
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return "UNKNOWN HISTORICAL FIGURE"
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}
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func (c *Context) hfUnrelated(id int) string {
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if c.HfId != -1 && c.HfId == id {
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return c.hfShort(id)
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}
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if x, ok := c.World.HistoricalFigures[id]; ok {
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return hf(x)
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}
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return "UNKNOWN HISTORICAL FIGURE"
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}
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func (c *Context) hfShort(id int) string {
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if x, ok := c.World.HistoricalFigures[id]; ok {
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return fmt.Sprintf(`<a class="hf" href="/hf/%d">%s%s</a>`, x.Id(), hfIcon(x), util.Title(x.FirstName()))
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}
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return "UNKNOWN HISTORICAL FIGURE"
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}
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func (c *Context) hfRelated(id, to int) string {
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if c.HfId != -1 && to != c.HfId {
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if c.HfId == id {
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return c.hfShort(id)
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} else {
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return c.hfRelated(id, c.HfId)
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}
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}
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if x, ok := c.World.HistoricalFigures[id]; ok {
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if t, ok := c.World.HistoricalFigures[to]; ok {
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if y, ok := util.Find(t.HfLink, func(l *HfLink) bool { return l.Hfid == id }); ok {
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return fmt.Sprintf(`%s %s <a class="hf" href="/hf/%d">%s%s</a>`, t.PossesivePronoun(), y.LinkType, x.Id(), hfIcon(x), util.Title(x.Name()))
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}
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}
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return hf(x)
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}
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return "UNKNOWN HISTORICAL FIGURE"
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}
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func hfIcon(x *HistoricalFigure) string {
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switch {
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case x.Leader:
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return `<i class="fa-solid fa-crown fa-xs"></i> `
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case x.Deity:
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return `<i class="fa-solid fa-hands-holding fa-xs"></i> `
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case x.Force:
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return `<i class="fa-solid fa-hands-holding-circle fa-xs"></i> `
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case x.Adventurer:
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return `<i class="fa-solid fa-person-hiking fa-xs"></i> `
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case x.Necromancer:
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return `<i class="fa-solid fa-book-skull fa-xs"></i> `
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case x.Werebeast:
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return `<i class="fa-solid fa-cloud-moon fa-xs"></i> `
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case x.Vampire:
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return `<i class="fa-solid fa-droplet fa-xs"></i> `
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}
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if len(x.SiteLink) > 0 && x.SiteLink[0].LinkType == SiteLinkLinkType_Lair {
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return `<i class="fa-solid fa-paw fa-xs"></i> `
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}
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return ""
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}
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func hf(x *HistoricalFigure) string {
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r := x.Race
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if x.Deity {
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r += " deity"
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}
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if x.Force {
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r += " deity"
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}
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if x.Necromancer {
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r += " necromancer"
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}
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if x.Werebeast {
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r += " werebeast"
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}
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if x.Vampire {
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r += " vampire"
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}
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return fmt.Sprintf(`the %s <a class="hf" href="/hf/%d">%s%s</a>`, r, x.Id(), hfIcon(x), util.Title(x.Name()))
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}
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func (c *Context) hfList(ids []int) string {
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return andList(util.Map(ids, func(id int) string { return c.hf(id) }))
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}
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func (c *Context) hfListRelated(ids []int, to int) string {
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return andList(util.Map(ids, func(id int) string { return c.hfRelated(id, to) }))
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}
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func (c *Context) artifact(id int) string {
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if x, ok := c.World.Artifacts[id]; ok {
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return fmt.Sprintf(`<a class="artifact" href="/artifact/%d"><i class="%s fa-xs"></i> %s</a>`, x.Id(), x.Icon(), util.Title(x.Name()))
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}
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return "UNKNOWN ARTIFACT"
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}
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func (c *Context) entity(id int) string {
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if x, ok := c.World.Entities[id]; ok {
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c := x.Color()
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if c != "" {
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c = fmt.Sprintf(` style="color:%s"`, c)
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}
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return fmt.Sprintf(`<a class="entity" href="/entity/%d"><i class="%s fa-xs" %s></i> %s</a>`, x.Id(), x.Icon(), c, util.Title(x.Name()))
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}
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return "UNKNOWN ENTITY"
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}
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func (c *Context) entityList(ids []int) string {
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return andList(util.Map(ids, func(id int) string { return c.entity(id) }))
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}
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func (c *Context) position(entityId, positionId, hfId int) string {
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if e, ok := c.World.Entities[entityId]; ok {
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if h, ok := c.World.HistoricalFigures[hfId]; ok {
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return e.Position(positionId).GenderName(h)
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}
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}
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return "UNKNOWN POSITION"
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}
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func (c *Context) siteCiv(siteCivId, civId int) string {
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if siteCivId == civId {
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return c.entity(civId)
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}
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return util.If(siteCivId != -1, c.entity(siteCivId), "") + util.If(civId != -1 && siteCivId != -1, " of ", "") + util.If(civId != -1, c.entity(civId), "")
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}
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func (c *Context) siteStructure(siteId, structureId int, prefix string) string {
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if siteId == -1 {
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return ""
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}
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return " " + prefix + " " + util.If(structureId != -1, c.structure(siteId, structureId)+" in ", "") + c.site(siteId, "")
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}
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func (c *Context) site(id int, prefix string) string {
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if x, ok := c.World.Sites[id]; ok {
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return fmt.Sprintf(`%s <a class="site" href="/site/%d"><i class="%s fa-xs%s"></i> %s</a>`, prefix, x.Id(), x.Icon(), util.If(x.Ruin, " ruin", ""), util.Title(x.Name()))
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}
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return "UNKNOWN SITE"
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}
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func (c *Context) structure(siteId, structureId int) string {
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if x, ok := c.World.Sites[siteId]; ok {
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if y, ok := x.Structures[structureId]; ok {
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return fmt.Sprintf(`<a class="structure" href="/site/%d/structure/%d"><i class="%s fa-xs%s"></i> %s</a>`, siteId, structureId, y.Icon(), util.If(y.Ruin, " ruin", ""), util.Title(y.Name()))
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}
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}
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return "UNKNOWN STRUCTURE"
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}
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func (c *Context) property(siteId, propertyId int) string {
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if x, ok := c.World.Sites[siteId]; ok {
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if y, ok := x.SiteProperties[propertyId]; ok {
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if y.StructureId != -1 {
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return c.structure(siteId, y.StructureId)
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}
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return articled(y.Type_.String())
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}
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}
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return "UNKNOWN PROPERTY"
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}
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func (c *Context) region(id int) string {
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if x, ok := c.World.Regions[id]; ok {
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return fmt.Sprintf(`<a class="region" href="/region/%d">%s</a>`, x.Id(), util.Title(x.Name()))
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}
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return "UNKNOWN REGION"
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}
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func (c *Context) location(siteId int, sitePrefix string, regionId int, regionPrefix string) string {
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if siteId != -1 {
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return c.site(siteId, sitePrefix)
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}
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if regionId != -1 {
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return regionPrefix + " " + c.region(regionId)
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}
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return ""
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}
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func (c *Context) place(structureId, siteId int, sitePrefix string, regionId int, regionPrefix string) string {
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if siteId != -1 {
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return c.siteStructure(siteId, structureId, sitePrefix)
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}
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if regionId != -1 {
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return regionPrefix + " " + c.region(regionId)
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}
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return ""
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}
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func (c *Context) mountain(id int) string {
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if x, ok := c.World.MountainPeaks[id]; ok {
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return fmt.Sprintf(`<a class="mountain" href="/mountain/%d"><i class="fa-solid %s"></i> %s</a>`,
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x.Id(), util.If(x.IsVolcano, "fa-volcano", "fa-mountain"), util.Title(x.Name()))
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}
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return "UNKNOWN MOUNTAIN"
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}
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func (c *Context) landmass(id int) string {
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if x, ok := c.World.Landmasses[id]; ok {
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return fmt.Sprintf(`<a class="landmass" href="/landmass/%d">%s</a>`, x.Id(), util.Title(x.Name()))
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}
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return "UNKNOWN LANDMASS"
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}
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func (c *Context) river(id int) string {
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x := c.World.Rivers[id]
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return fmt.Sprintf(`<a class="river" href="/river/%d">%s</a>`, id, util.Title(x.Name()))
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}
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func (c *Context) identity(id int) string {
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if x, ok := c.World.Identities[id]; ok {
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return fmt.Sprintf(`<a class="identity" href="/identity/%d">%s</a>`, x.Id(), util.Title(x.Name()))
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}
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return "UNKNOWN IDENTITY"
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}
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func (c *Context) fullIdentity(id int) string {
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if x, ok := c.World.Identities[id]; ok {
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return fmt.Sprintf(`"the %s <a class="identity" href="/identity/%d">%s</a> of %s"`, x.Profession.String(), x.Id(), util.Title(x.Name()), c.entity(x.EntityId))
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}
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return "UNKNOWN IDENTITY"
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}
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func (c *Context) danceForm(id int) string {
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if x, ok := c.World.DanceForms[id]; ok {
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return fmt.Sprintf(`<a class="artform" href="/danceform/%d"><i class="fa-solid fa-shoe-prints fa-xs"></i> %s</a>`, id, util.Title(x.Name()))
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}
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return "UNKNOWN DANCE FORM"
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}
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func (c *Context) musicalForm(id int) string {
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if x, ok := c.World.MusicalForms[id]; ok {
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return fmt.Sprintf(`<a class="artform" href="/musicalform/%d"><i class="fa-solid fa-music fa-xs"></i> %s</a>`, id, util.Title(x.Name()))
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}
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return "UNKNOWN MUSICAL FORM"
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}
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func (c *Context) poeticForm(id int) string {
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if x, ok := c.World.PoeticForms[id]; ok {
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return fmt.Sprintf(`<a class="artform" href="/poeticform/%d"><i class="fa-solid fa-comment-dots fa-xs"></i> %s</a>`, id, util.Title(x.Name()))
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}
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return "UNKNOWN POETIC FORM"
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}
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func (c *Context) worldConstruction(id int) string {
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if x, ok := c.World.WorldConstructions[id]; ok {
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return fmt.Sprintf(`<a class="worldconstruction" href="/worldconstruction/%d"><i class="%s fa-xs"></i> %s</a>`, id, x.Icon(), util.Title(x.Name()))
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}
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return "UNKNOWN WORLD CONSTRUCTION"
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}
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func (c *Context) writtenContent(id int) string {
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if x, ok := c.World.WrittenContents[id]; ok {
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return fmt.Sprintf(`<a class="writtencontent" href="/writtencontent/%d">%s</a>`, id, util.Title(x.Name()))
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}
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return "UNKNOWN WORLD CONSTRUCTION"
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}
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func (c *Context) collection(id int) string {
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if x, ok := c.World.HistoricalEventCollections[id]; ok {
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return x.Details.Html(x, c)
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}
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return "UNKNOWN EVENT COLLECTION"
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}
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func (c *Context) feature(x *Feature) string {
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switch x.Type_ {
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case FeatureType_DancePerformance:
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return "a perfomance of " + c.danceForm(x.Reference)
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case FeatureType_Images:
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if x.Reference != -1 {
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return "images of " + c.hf(x.Reference)
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}
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return "images"
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case FeatureType_MusicalPerformance:
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return "a perfomance of " + c.musicalForm(x.Reference)
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case FeatureType_PoetryRecital:
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return "a recital of " + c.poeticForm(x.Reference)
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case FeatureType_Storytelling:
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if x.Reference != -1 {
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if e, ok := c.World.HistoricalEvents[x.Reference]; ok {
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return "a telling of the story of " + e.Details.Html(&Context{World: c.World, Story: true}) + " in " + Time(e.Year, e.Seconds72)
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}
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}
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return "a story recital"
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default:
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return strcase.ToDelimited(x.Type_.String(), ' ')
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}
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}
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func (c *Context) schedule(x *Schedule) string {
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switch x.Type_ {
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case ScheduleType_DancePerformance:
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return "a perfomance of " + c.danceForm(x.Reference)
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case ScheduleType_MusicalPerformance:
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return "a perfomance of " + c.musicalForm(x.Reference)
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case ScheduleType_PoetryRecital:
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return "a recital of " + c.poeticForm(x.Reference)
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case ScheduleType_Storytelling:
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if x.Reference != -1 {
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if e, ok := c.World.HistoricalEvents[x.Reference]; ok {
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return "the story of " + e.Details.Html(&Context{World: c.World, Story: true}) + " in " + Time(e.Year, e.Seconds72)
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}
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}
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return "a story recital"
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default:
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return strcase.ToDelimited(x.Type_.String(), ' ')
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}
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}
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func (c *Context) pronoun(id int) string {
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if x, ok := c.World.HistoricalFigures[id]; ok {
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return x.Pronoun()
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}
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return "he"
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}
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func (c *Context) posessivePronoun(id int) string {
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if x, ok := c.World.HistoricalFigures[id]; ok {
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return x.PossesivePronoun()
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}
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return "his"
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}
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