map site colors
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parent
eb269cc580
commit
27483ec834
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@ -110,6 +110,10 @@
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}
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],
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"Site": [
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{
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"Name": "Owner",
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"Type": "int"
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},
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{
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"Name": "Ruin",
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"Type": "bool"
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@ -141,21 +141,9 @@ func (c *Context) artifact(id int) string {
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func (c *Context) entity(id int) string {
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if x, ok := c.World.Entities[id]; ok {
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c := ""
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switch x.Race {
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case "dwarf":
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c = ` style="color:#FFCC33"`
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case "elf":
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c = ` style="color:#99FF00"`
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case "human":
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c = ` style="color:#0000CC"`
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case "kobold":
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c = ` style="color:#333"`
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case "goblin":
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c = ` style="color:#CC0000"`
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}
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if x.Necromancer {
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c = ` style="color:#A0A"`
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c := x.Color()
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if c != "" {
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c = fmt.Sprintf(` style="color:%s"`, c)
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}
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return fmt.Sprintf(`<a class="entity" href="/entity/%d"><i class="%s fa-xs" %s></i> %s</a>`, x.Id(), x.Icon(), c, util.Title(x.Name()))
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}
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@ -96,6 +96,26 @@ func (e *Entity) Type() string {
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return e.Type_.String()
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}
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func (x *Entity) Color() string {
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c := ""
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switch x.Race {
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case "dwarf":
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c = `#FFCC33`
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case "elf":
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c = `#99FF00`
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case "human":
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c = `#0000CC`
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case "kobold":
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c = `#333`
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case "goblin":
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c = `#CC0000`
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}
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if x.Necromancer {
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c = `#A0A`
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}
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return c
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}
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func (e *Entity) Weapons() []string {
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return util.Map(e.Weapon, func(w EntityWeapon) string { return w.String() })
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}
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@ -82,7 +82,11 @@ var AddMapSite = func(w *DfWorld, id int) template.HTML {
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c2 := strings.Split(coords[1], ",")
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x2, _ := strconv.ParseFloat(c2[0], 32)
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y2, _ := strconv.ParseFloat(c2[1], 32)
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return template.HTML(fmt.Sprintf(`<script>addSite("%s", %f, %f, %f, %f, "#FF0", "")</script>`, site.Name(), x1/16.0, y1/16.0-1, x2/16.0, y2/16.0-1))
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c := "#ff0"
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if e, ok := w.Entities[site.Owner]; ok {
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c = e.Color()
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}
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return template.HTML(fmt.Sprintf(`<script>addSite("%s", %f, %f, %f, %f, "%s", "")</script>`, site.Name(), x1/16.0, y1/16.0-1, x2/16.0, y2/16.0-1, c))
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} else {
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return ""
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}
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@ -21131,6 +21131,7 @@ type Site struct {
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SiteProperties map[int]*SiteSiteProperty `json:"siteProperties" legend:"base" related:""` // site_properties
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Structures map[int]*Structure `json:"structures" legend:"both" related:""` // structures
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Type_ SiteType `json:"type" legend:"base" related:""` // type
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Owner int `json:"owner" legend:"add" related:""` // Owner
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Ruin bool `json:"ruin" legend:"add" related:""` // Ruin
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}
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@ -21141,6 +21142,7 @@ func NewSite() *Site {
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Id_: -1,
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SiteProperties: make(map[int]*SiteSiteProperty),
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Structures: make(map[int]*Structure),
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Owner: -1,
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}
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}
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func (x *Site) Id() int { return x.Id_ }
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@ -21169,6 +21171,9 @@ func (x *Site) MarshalJSON() ([]byte, error) {
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if x.Type_ != 0 {
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d["type"] = x.Type_
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}
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if x.Owner != -1 {
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d["owner"] = x.Owner
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}
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d["ruin"] = x.Ruin
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return json.Marshal(d)
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}
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@ -76,6 +76,7 @@ func (w *DfWorld) processEvents() {
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w.addEntitySite(d.CivId, d.SiteId)
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w.addEntitySite(d.SiteCivId, d.SiteId)
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w.Sites[d.SiteId].Ruin = false
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w.Sites[d.SiteId].Owner = d.SiteCivId
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case *HistoricalEventDestroyedSite:
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w.addEntitySite(d.DefenderCivId, d.SiteId)
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w.addEntitySite(d.SiteCivId, d.SiteId)
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@ -86,6 +87,7 @@ func (w *DfWorld) processEvents() {
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w.addEntitySite(d.DefenderCivId, d.SiteId)
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w.addEntitySite(d.NewSiteCivId, d.SiteId)
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w.Sites[d.SiteId].Ruin = false
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w.Sites[d.SiteId].Owner = d.NewSiteCivId
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case *HistoricalEventHfDestroyedSite:
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w.addEntitySite(d.SiteCivId, d.SiteId)
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w.addEntitySite(d.DefenderCivId, d.SiteId)
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@ -94,6 +96,7 @@ func (w *DfWorld) processEvents() {
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w.addEntitySite(d.SiteCivId, d.SiteId)
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w.addEntitySite(d.SiteCivId, d.SiteId)
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w.Sites[d.SiteId].Ruin = false
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w.Sites[d.SiteId].Owner = d.SiteCivId
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case *HistoricalEventAddHfEntityLink:
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if d.Link == HistoricalEventAddHfEntityLinkLink_Position {
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if hf, ok := w.HistoricalFigures[d.Hfid]; ok {
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