generate data if no plus xml
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b561de2d0f
commit
be3e612a86
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@ -0,0 +1,114 @@
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package model
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var dwarfPositions = []*EntityPosition{
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{
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Name_: "king",
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NameMale: "king",
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NameFemale: "queen",
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},
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{
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Name_: "general",
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},
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{
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Name_: "lieutenant",
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},
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{
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Name_: "captain",
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},
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{
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Name_: "militia commander",
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},
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{
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Name_: "militia captain",
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},
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{
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Name_: "sheriff",
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},
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{
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Name_: "captain of the guard",
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},
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{
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Name_: "expedition leader",
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},
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{
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Name_: "mayor",
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},
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{
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Name_: "manager",
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},
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{
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Name_: "chief medical dwarf",
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},
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{
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Name_: "broker",
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},
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{
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Name_: "bookkeeper",
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},
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{
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Name_: "outpost liaison",
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},
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{
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Name_: "diplomat",
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},
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{
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Name_: "duke",
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NameMale: "duke",
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NameFemale: "duchess",
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},
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{
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Name_: "count",
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NameMale: "count",
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NameFemale: "countess",
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},
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{
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Name_: "baron",
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NameMale: "baron",
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NameFemale: "baroness",
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},
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{
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Name_: "champion",
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},
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{
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Name_: "hammerer",
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},
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{
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Name_: "dungeon master",
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},
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{
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Name_: "administrator",
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},
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}
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var elfPositions = []*EntityPosition{
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{
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Name_: "druid",
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},
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{
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Name_: "acolyte",
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},
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{
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Name_: "princess",
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},
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{
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Name_: "queen",
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},
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{
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Name_: "diplomat",
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},
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{
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Name_: "ranger captain",
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},
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}
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var humanPositions = []*EntityPosition{
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{
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Name_: "law-giver",
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},
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}
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var goblinPositions = []*EntityPosition{
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{
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Name_: "master",
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},
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}
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@ -51,8 +51,24 @@ func (w *DfWorld) process() {
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}
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if !w.Plus {
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trimRace := func(s string) string { return strings.Trim(strcase.ToDelimited(s, ' '), " 0123456789") }
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for _, hf := range w.HistoricalFigures {
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hf.Race = strings.Trim(strcase.ToDelimited(hf.Race, ' '), " 0123456789")
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hf.Race = trimRace(hf.Race)
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}
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for _, e := range w.Entities {
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if len(e.Leaders) > 0 {
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switch r := e.Leaders[0].Hf.Race; {
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case r == "demon":
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e.Race = "goblin"
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default:
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e.Race = r
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}
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} else {
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if !strings.Contains(e.Name_, " ") {
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e.Race = "kobold"
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}
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}
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}
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for _, a := range w.DanceForms {
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@ -64,6 +80,117 @@ func (w *DfWorld) process() {
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for _, a := range w.PoeticForms {
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a.Name_ = a.Description[:strings.Index(a.Description, " is a ")]
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}
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setEntityType := func(id int, t EntityType) {
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if c, ok := w.Entities[id]; ok {
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if c.Type_ == EntityType_Unknown {
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c.Type_ = t
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}
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}
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}
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setParent := func(id, parent int) {
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if id == -1 || parent == -1 {
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return
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}
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if c, ok := w.Entities[parent]; ok {
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if c.Parent != -1 {
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parent = c.Parent
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}
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}
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if c, ok := w.Entities[id]; ok {
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c.Parent = parent
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if p, ok := w.Entities[parent]; ok {
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c.Race = p.Race
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}
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}
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if c, ok := w.Entities[parent]; ok {
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c.Child = append(c.Child, id)
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}
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}
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list := maps.Values(w.HistoricalEvents)
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sort.Slice(list, func(i, j int) bool { return list[i].Id_ < list[j].Id_ })
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for _, e := range list {
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switch d := e.Details.(type) {
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case *HistoricalEventCreatedSite:
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setParent(d.SiteCivId, d.CivId)
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setEntityType(d.CivId, EntityType_Civilization)
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setEntityType(d.SiteCivId, EntityType_Sitegovernment)
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case *HistoricalEventDestroyedSite:
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setParent(d.SiteCivId, d.DefenderCivId)
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setEntityType(d.AttackerCivId, EntityType_Civilization)
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setEntityType(d.DefenderCivId, EntityType_Civilization)
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setEntityType(d.SiteCivId, EntityType_Sitegovernment)
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case *HistoricalEventSiteTakenOver:
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setParent(d.SiteCivId, d.DefenderCivId)
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setParent(d.NewSiteCivId, d.AttackerCivId)
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setEntityType(d.DefenderCivId, EntityType_Civilization)
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setEntityType(d.SiteCivId, EntityType_Sitegovernment)
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setEntityType(d.AttackerCivId, EntityType_Civilization)
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setEntityType(d.NewSiteCivId, EntityType_Sitegovernment)
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case *HistoricalEventHfDestroyedSite:
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setParent(d.SiteCivId, d.DefenderCivId)
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setEntityType(d.DefenderCivId, EntityType_Civilization)
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setEntityType(d.SiteCivId, EntityType_Sitegovernment)
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case *HistoricalEventReclaimSite:
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setParent(d.SiteCivId, d.CivId)
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setEntityType(d.CivId, EntityType_Civilization)
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setEntityType(d.SiteCivId, EntityType_Sitegovernment)
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case *HistoricalEventCreatedStructure:
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setParent(d.SiteCivId, d.CivId)
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setEntityType(d.CivId, EntityType_Civilization)
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setEntityType(d.SiteCivId, EntityType_Sitegovernment)
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if site, ok := w.Sites[d.SiteId]; ok {
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if structure, ok := site.Structures[d.StructureId]; ok {
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if structure.Type_ == StructureType_Guildhall {
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setEntityType(d.SiteCivId, EntityType_Guild)
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}
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}
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}
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case *HistoricalEventChangedCreatureType:
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d.NewRace = trimRace(d.NewRace)
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d.OldRace = trimRace(d.OldRace)
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case *HistoricalEventCreatureDevoured:
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if col, ok := w.HistoricalEventCollections[e.Collection]; ok {
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if cd, ok := col.Details.(*HistoricalEventCollectionBeastAttack); ok {
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if len(cd.AttackerHfIds) > 0 {
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d.Eater = cd.AttackerHfIds[0]
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}
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}
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}
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d.Race = "creature"
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case *HistoricalEventHfNewPet:
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d.Pets = "creature" // TODO from hf pets?
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case *HistoricalEventItemStolen:
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if col, ok := w.HistoricalEventCollections[e.Collection]; ok {
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if cd, ok := col.Details.(*HistoricalEventCollectionBeastAttack); ok {
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if len(cd.AttackerHfIds) > 0 {
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d.Histfig = cd.AttackerHfIds[0]
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}
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d.Site = cd.SiteId
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}
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}
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d.ItemType = "item"
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case *HistoricalEventMasterpieceItem:
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d.ItemType = "item"
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}
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}
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for _, e := range w.Entities {
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switch e.Race {
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case "dwarf":
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e.EntityPosition = dwarfPositions
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case "elf":
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e.EntityPosition = elfPositions
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case "human":
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e.EntityPosition = humanPositions
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case "goblin":
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e.EntityPosition = goblinPositions
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}
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for i, p := range e.EntityPosition {
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p.Id_ = i
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}
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}
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}
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// check events texts
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@ -83,18 +210,22 @@ func (w *DfWorld) processEvents() {
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for _, e := range list {
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switch d := e.Details.(type) {
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case *HistoricalEventHfDoesInteraction:
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if strings.HasPrefix(d.Interaction, "DEITY_CURSE_WEREBEAST_") {
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w.HistoricalFigures[d.TargetHfid].Werebeast = true
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w.HistoricalFigures[d.TargetHfid].WerebeastSince = e.Year
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}
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if strings.HasPrefix(d.Interaction, "DEITY_CURSE_VAMPIRE_") {
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w.HistoricalFigures[d.TargetHfid].Vampire = true
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w.HistoricalFigures[d.TargetHfid].VampireSince = e.Year
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if hf, ok := w.HistoricalFigures[d.TargetHfid]; ok {
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if strings.HasPrefix(d.Interaction, "DEITY_CURSE_WEREBEAST_") {
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hf.Werebeast = true
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hf.WerebeastSince = e.Year
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}
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if strings.HasPrefix(d.Interaction, "DEITY_CURSE_VAMPIRE_") {
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hf.Vampire = true
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hf.VampireSince = e.Year
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}
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}
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case *HistoricalEventHfLearnsSecret:
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if strings.HasPrefix(d.Interaction, "SECRET_") {
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w.HistoricalFigures[d.StudentHfid].Necromancer = true
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w.HistoricalFigures[d.StudentHfid].NecromancerSince = e.Year
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if hf, ok := w.HistoricalFigures[d.StudentHfid]; ok {
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hf.Necromancer = true
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hf.NecromancerSince = e.Year
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}
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}
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case *HistoricalEventCreatedSite:
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w.addEntitySite(d.CivId, d.SiteId)
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@ -170,7 +170,9 @@ func StartServer(config *Config, world *model.DfWorld, static embed.FS) error {
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Civilizations map[string][]*model.Entity
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}{
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Civilizations: groupBy(srv.context.world.Entities,
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func(e *model.Entity) string { return util.If(e.Necromancer, "necromancer", e.Race) },
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func(e *model.Entity) string {
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return util.If(e.Necromancer, "necromancer", util.If(e.Race == "", "unknown", e.Race))
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},
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func(e *model.Entity) bool {
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return e.Name() != "" && (e.Type_ == model.EntityType_Civilization || e.Necromancer)
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},
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