2022-05-01 13:29:39 +03:00
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package model
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import (
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"bytes"
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"fmt"
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"image"
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"image/png"
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"io/ioutil"
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"os"
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"path/filepath"
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"regexp"
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"strconv"
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"strings"
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_ "golang.org/x/image/bmp"
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)
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func (w *DfWorld) LoadMap() {
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w.LoadDimensions()
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path := ""
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files, err := filepath.Glob(strings.ReplaceAll(w.FilePath, "-legends.xml", "-world_map.*"))
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if err == nil && len(files) > 0 {
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path = files[len(files)-1]
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}
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files, err = filepath.Glob(strings.ReplaceAll(w.FilePath, "-legends.xml", "-detailed.*"))
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if err == nil && len(files) > 0 {
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path = files[len(files)-1]
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}
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if path == "" {
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return
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}
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mapImage, err := os.Open(path)
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if err != nil {
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fmt.Println(err)
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return
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}
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fmt.Println("Found Map", path)
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img, format, err := image.Decode(mapImage)
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if err != nil {
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fmt.Println(err)
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return
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}
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fmt.Println("loaded img", format)
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buf := new(bytes.Buffer)
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err = png.Encode(buf, img)
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if err != nil {
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fmt.Println(err)
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return
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}
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w.MapData = buf.Bytes()
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w.MapReady = true
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}
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func (w *DfWorld) LoadDimensions() {
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files, err := filepath.Glob(filepath.Join(filepath.Dir(w.FilePath), "*-world_gen_param.txt"))
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if err != nil {
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fmt.Println(err)
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return
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}
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path := ""
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for _, f := range files {
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prefix := filepath.Base(f)[:len(filepath.Base(f))-len("world_gen_param.txt")]
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if strings.HasPrefix(filepath.Base(w.FilePath), prefix) {
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path = f
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break
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}
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}
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if path == "" {
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return
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}
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fmt.Println("Found Worldgen", path)
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content, err := ioutil.ReadFile(path)
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if err != nil {
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return
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}
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r := regexp.MustCompile(`\[DIM:(\d+):(\d+)\]`)
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2022-05-05 23:18:31 +03:00
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result := r.FindAllStringSubmatch(string(content), 1)
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2022-05-01 13:29:39 +03:00
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if result == nil {
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return
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}
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w.Width, _ = strconv.Atoi(result[0][2])
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w.Height, _ = strconv.Atoi(result[0][1])
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}
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2022-05-07 18:08:42 +03:00
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type Coord struct {
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X, Y int
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}
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func Coords(s string) []Coord {
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var coords []Coord
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for _, c := range strings.Split(s, "|") {
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if c == "" {
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continue
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}
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d := strings.Split(c, ",")
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x, _ := strconv.Atoi(d[0])
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y, _ := strconv.Atoi(d[1])
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coords = append(coords, Coord{X: x, Y: y})
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}
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return coords
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}
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func maxCoords(coords []Coord) Coord {
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var max Coord
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for _, c := range coords {
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if c.X > max.X {
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max.X = c.X
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}
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if c.Y > max.Y {
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max.Y = c.Y
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}
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}
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return max
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}
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func (r *Region) Outline() []Coord {
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var outline []Coord
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2022-05-08 17:38:38 +03:00
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if r.Coords == "" {
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return outline
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}
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2022-05-07 18:08:42 +03:00
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// if (cacheOutline != null)
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// return cacheOutline;
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/* draw the region in a matrix */
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coords := Coords(r.Coords)
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max := maxCoords(coords)
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var region = make([][]bool, max.X+3)
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for i := range region {
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region[i] = make([]bool, max.Y+3)
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}
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for _, c := range coords {
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region[c.X+1][c.Y+1] = true
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}
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var curdir, prevdir rune
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curdir = 'n'
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if len(coords) == 1 || coords[0].X == coords[1].X-1 {
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curdir = 'e'
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}
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x0 := coords[0].X + 1
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y0 := coords[0].Y + 1
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x := x0
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y := y0
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/* follow the outline by keeping the right hand inside */
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Loop:
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for {
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if !(x != x0 || y != y0 || prevdir == 0) {
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break Loop
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}
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prevdir = curdir
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switch {
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case curdir == 'n' && y > 1:
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y -= 1
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if region[x-1][y-1] {
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curdir = 'w'
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} else if !region[x][y-1] {
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curdir = 'e'
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}
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case curdir == 's' && y < max.Y+2:
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y += 1
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if region[x][y] {
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curdir = 'e'
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} else if !region[x-1][y] {
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curdir = 'w'
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}
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case curdir == 'w' && x > 1:
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x -= 1
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if region[x-1][y] {
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curdir = 's'
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} else if !region[x-1][y-1] {
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curdir = 'n'
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}
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case curdir == 'e' && x < max.X+2:
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x += 1
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if region[x][y-1] {
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curdir = 'n'
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} else if !region[x][y] {
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curdir = 's'
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}
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}
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if curdir != prevdir {
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/* change of direction: record point */
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outline = append(outline, Coord{X: x - 1, Y: y - 1})
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if len(outline) > 256*10 {
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break Loop
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}
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}
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}
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return outline
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}
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func (x *WorldConstruction) Line() []Coord {
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return Coords(x.Coords)
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}
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