related to structure
This commit is contained in:
parent
8b7fa14258
commit
444b0cd24a
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@ -7526,6 +7526,7 @@
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"air": true,
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"blood": true,
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"blood drained": true,
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"cage blasted": true,
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"chasm": true,
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"crushed": true,
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"crushed bridge": true,
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@ -7558,7 +7559,8 @@
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"suicide leaping": true,
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"thirst": true,
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"trap": true,
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"vanish": true
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"vanish": true,
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"vehicle": true
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},
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"Enum": true
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},
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@ -7573,6 +7575,7 @@
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"bleed": true,
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"burn_alive": true,
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"bury_alive": true,
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"cage": true,
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"cavein": true,
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"chasm": true,
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"collision": true,
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@ -7604,7 +7607,8 @@
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"suffocate": true,
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"thirst": true,
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"trap": true,
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"vanish": true
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"vanish": true,
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"vehicle": true
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},
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"Enum": true
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},
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@ -7711,10 +7715,13 @@
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"Plus": true,
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"Values": {
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"apple wood": true,
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"bismuth bronze": true,
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"bronze": true,
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"chestnut": true,
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"copper": true,
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"iron": true
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"date palm wood": true,
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"iron": true,
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"steel": true
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},
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"Enum": true
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},
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@ -16271,6 +16278,93 @@
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"plus": ""
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}
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},
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"df_world|historical_figures|historical_figure|intrigue_plot": {
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"": {
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"name": "",
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"base": "",
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"plus": ""
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},
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"AcquireArtifact": {
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"name": "AcquireArtifact",
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"base": "acquire artifact",
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"plus": ""
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},
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"AssassinateActor": {
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"name": "AssassinateActor",
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"base": "assassinate actor",
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"plus": ""
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},
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"AttainRank": {
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"name": "AttainRank",
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"base": "attain rank",
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"plus": ""
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},
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"BecomeImmortal": {
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"name": "BecomeImmortal",
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"base": "become immortal",
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"plus": ""
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},
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"CorruptActorsGovernment": {
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"name": "CorruptActorsGovernment",
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"base": "corrupt actor's government",
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"plus": ""
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},
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"CorruptlyPunishActor": {
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"name": "CorruptlyPunishActor",
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"base": "corruptly punish actor",
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"plus": ""
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},
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"Counterintelligence": {
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"name": "Counterintelligence",
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"base": "counterintelligence",
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"plus": ""
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},
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"DirectWarToActor": {
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"name": "DirectWarToActor",
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"base": "direct war to actor",
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"plus": ""
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},
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"FrameActor": {
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"name": "FrameActor",
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"base": "frame actor",
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"plus": ""
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},
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"GrowAssetNetwork": {
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"name": "GrowAssetNetwork",
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"base": "grow asset network",
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"plus": ""
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},
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"GrowCorruptionNetwork": {
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"name": "GrowCorruptionNetwork",
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"base": "grow corruption network",
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"plus": ""
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},
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"GrowFundingNetwork": {
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"name": "GrowFundingNetwork",
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"base": "grow funding network",
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"plus": ""
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},
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"InfiltrateSociety": {
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"name": "InfiltrateSociety",
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"base": "infiltrate society",
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"plus": ""
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},
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"KidnapActor": {
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"name": "KidnapActor",
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"base": "kidnap actor",
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"plus": ""
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},
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"SabotageActor": {
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"name": "SabotageActor",
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"base": "sabotage actor",
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"plus": ""
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},
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"UndeadWorldConquest": {
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"name": "UndeadWorldConquest",
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"base": "undead world conquest",
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"plus": ""
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}
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},
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"df_world|regions|region": {
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"Desert": {
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"name": "Desert",
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@ -16435,63 +16529,63 @@
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"df_world|sites|site|structures|structure": {
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"CountingHouse": {
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"name": "CountingHouse",
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"base": "",
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"base": "counting house",
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"plus": "counting_house"
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},
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"Dungeon": {
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"name": "Dungeon",
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"base": "",
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"base": "dungeon",
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"plus": "dungeon"
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},
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"Guildhall": {
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"name": "Guildhall",
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"base": "",
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"base": "guildhall",
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"plus": "guildhall"
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},
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"InnTavern": {
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"name": "InnTavern",
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"base": "",
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"base": "inn tavern",
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"plus": "inn_tavern"
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},
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"Keep": {
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"name": "Keep",
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"base": "",
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"plus": "keep"
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"base": "keep",
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"plus": ""
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},
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"Library": {
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"name": "Library",
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"base": "",
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"base": "library",
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"plus": "library"
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},
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"Market": {
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"name": "Market",
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"base": "",
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"plus": "market"
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"base": "market",
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"plus": ""
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},
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"MeadHall": {
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"name": "MeadHall",
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"base": "",
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"plus": "mead_hall"
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"base": "mead hall",
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"plus": ""
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},
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"Temple": {
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"name": "Temple",
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"base": "",
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"base": "temple",
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"plus": "temple"
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},
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"Tomb": {
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"name": "Tomb",
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"base": "",
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"base": "tomb",
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"plus": "tomb"
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},
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"Tower": {
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"name": "Tower",
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"base": "",
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"base": "tower",
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"plus": "tower"
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},
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"UnderworldSpire": {
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"name": "UnderworldSpire",
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"base": "",
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"plus": "underworld_spire"
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"base": "underworld spire",
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"plus": ""
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}
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},
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"df_world|underground_regions|underground_region": {
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@ -134,6 +134,7 @@ func (x *{{ $obj.Name }}) RelatedToEntity(id int) bool { return {{ $obj.RelatedT
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func (x *{{ $obj.Name }}) RelatedToHf(id int) bool { return {{ $obj.RelatedToHf }} }
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func (x *{{ $obj.Name }}) RelatedToArtifact(id int) bool { return {{ $obj.RelatedToArtifact }} }
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func (x *{{ $obj.Name }}) RelatedToSite(id int) bool { return {{ $obj.RelatedToSite }} }
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func (x *{{ $obj.Name }}) RelatedToStructure(siteId, id int) bool { return {{ $obj.RelatedToStructure }} }
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func (x *{{ $obj.Name }}) RelatedToRegion(id int) bool { return {{ $obj.RelatedToRegion }} }
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func (x *{{ $obj.Name }}) CheckFields() {
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@ -441,25 +442,29 @@ var entityRegex, _ = regexp.Compile("(civ|civ_id|enid|[^d]*entity(_id)?|^entity(
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var hfRegex, _ = regexp.Compile("(hfid|hf_id|hist_figure_id|histfig_id|histfig|bodies|_hf)")
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var artifactRegex, _ = regexp.Compile("(item(_id)?|artifact_id)$")
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var siteRegex, _ = regexp.Compile("(site_id|site)[0-9]?$")
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var structureRegex, _ = regexp.Compile("(structure(_id)?)$")
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var regionRegex, _ = regexp.Compile("(region_id|srid)$")
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func (obj Object) RelatedToEntity() string {
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return obj.Related(entityRegex)
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return obj.Related(entityRegex, "")
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}
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func (obj Object) RelatedToHf() string {
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return obj.Related(hfRegex)
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return obj.Related(hfRegex, "")
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}
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func (obj Object) RelatedToArtifact() string {
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return obj.Related(artifactRegex)
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return obj.Related(artifactRegex, "")
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}
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func (obj Object) RelatedToSite() string {
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return obj.Related(siteRegex)
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return obj.Related(siteRegex, "")
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}
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func (obj Object) RelatedToStructure() string {
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return obj.Related(structureRegex, "x.RelatedToSite(siteId)")
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}
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func (obj Object) RelatedToRegion() string {
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return obj.Related(regionRegex)
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return obj.Related(regionRegex, "")
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}
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func (obj Object) Related(regex *regexp.Regexp) string {
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func (obj Object) Related(regex *regexp.Regexp, init string) string {
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var list []string
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for n, f := range obj.Fields {
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if f.Type == "int" && !f.SameField(obj) && regex.MatchString(n) {
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}
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sort.Strings(list)
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if len(list) > 0 {
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return strings.Join(list, " || ")
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l := strings.Join(list, " || ")
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if init == "" {
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return l
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} else {
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return init + "&& (" + l + ")"
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}
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}
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return "false"
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}
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@ -511,6 +521,9 @@ func (f Field) SameField(obj Object) bool {
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func (f Field) CorrectedName(obj Object) string {
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if f.Legend != "plus" {
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if f.Name == "LocalId" && obj.Id {
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return "Id_"
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}
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return f.Name
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}
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n, ok := sameFields[obj.Name][f.Name]
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@ -269,7 +269,7 @@ Loop:
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return nil, err
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}
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if v != nil {
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if v.Name == "id" {
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if v.Name == "id" || v.Name == "local_id" {
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idFound = true
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id, _ = strconv.Atoi(v.Value)
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}
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@ -9,6 +9,7 @@ type HistoricalEventDetails interface {
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RelatedToHf(int) bool
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RelatedToArtifact(int) bool
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RelatedToSite(int) bool
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RelatedToStructure(int, int) bool
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RelatedToRegion(int) bool
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Html(*Context) string
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Type() string
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@ -40,6 +41,8 @@ func NewEventList(world *DfWorld, obj any) *EventList {
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el.Events = world.EventsMatching(func(d HistoricalEventDetails) bool { return d.RelatedToArtifact(x.Id()) })
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case *Site:
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el.Events = world.EventsMatching(func(d HistoricalEventDetails) bool { return d.RelatedToSite(x.Id()) })
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case *Structure:
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el.Events = world.EventsMatching(func(d HistoricalEventDetails) bool { return d.RelatedToStructure(x.SiteId, x.Id()) })
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case *Region:
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el.Events = world.EventsMatching(func(d HistoricalEventDetails) bool { return d.RelatedToRegion(x.Id()) })
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case []*HistoricalEvent:
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File diff suppressed because it is too large
Load Diff
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@ -33,6 +33,9 @@ func (h searchHandler) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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results = seachMap(term, h.server.context.world.HistoricalFigures, results, "/hf")
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results = seachMap(term, h.server.context.world.Entities, results, "/entity")
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results = seachMap(term, h.server.context.world.Sites, results, "/site")
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for _, site := range h.server.context.world.Sites {
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results = seachMap(term, site.Structures, results, fmt.Sprintf("/site/%d/structure", site.Id_))
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}
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results = seachMap(term, h.server.context.world.Regions, results, "/region")
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results = seachMap(term, h.server.context.world.Artifacts, results, "/artifavt")
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results = seachMap(term, h.server.context.world.WorldConstructions, results, "/worldconstruction")
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