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iodine - http://code.kryo.se/iodine *********************************** This is a piece of software that lets you tunnel IPv4 data through a DNS server. This can be usable in different situations where internet access is firewalled, but DNS queries are allowed. QUICKSTART: Try it out within your own LAN! Follow these simple steps: - On your server, run: ./iodined -f 10.0.0.1 test.asdf (If you already use the 10.0.0.0 network, use another internal net like 172.16.0.0) - Enter a password - On the client, run: ./iodine -f 192.168.0.1 test.asdf (Replace 192.168.0.1 with the server's ip address) - Enter the same password - Now the client has the tunnel ip 10.0.0.2 and the server has 10.0.0.1 - Try pinging each other through the tunnel - Done! :) To actually use it through a relaying nameserver, see below. HOW TO USE: Server side: To use this tunnel, you need control over a real domain (like mytunnel.com), and a server with a public IP number. If the server already runs a DNS server, change the listening port and then use the -b option to let iodined forward the DNS requests. Then, delegate a subdomain (say, tunnel1.mytunnel.com) to the server. If you use BIND for the domain, add these lines to the zone file: tunnel1host IN A 10.15.213.99 tunnel1 IN NS tunnel1host.mytunnel.com. Do not use CNAME instead of A above. If your server has a dynamic IP, use a dynamic dns provider: tunnel1 IN NS tunnel1host.mydyndnsprovider.com Now any DNS querys for domains ending with tunnel1.mytunnnel.com will be sent to your server. Start iodined on the server. The first argument is the tunnel IP address (like 192.168.99.1) and the second is the assigned domain (in this case tunnel1.mytunnel.com). The -f argument will keep iodined running in the foreground, which helps when testing. iodined will start a virtual interface, and also start listening for DNS queries on UDP port 53. Either enter a password on the commandline (-P pass) or after the server has started. Now everything is ready for the client. Client side: All the setup is done, just start iodine. It takes up to two arguments, the first is the local relaying DNS server (optional) and the second is the domain used (tunnel1.mytunnnel.com). If DNS queries are allowed to any computer, you can use the tunnel endpoint (example: 10.15.213.99 or tunnel1host.mytunnel.com) as the first argument. The tunnel interface will get an IP close to the servers (in this case 192.168.99.2) and a suitable MTU. Enter the same password as on the server either by argument or after the client has started. Now you should be able to ping the other end of the tunnel from either side. MISC. INFO: Routing: The normal case is to route all traffic through the DNS tunnel. To do this, first add a route to the nameserver you use with the default gateway as gateway. Then replace the default gateway with the servers IP address within the DNS tunnel, and configure the server to do NAT. The DNS-response fragment size is normally autoprobed to get maximum bandwidth. To force a specific value (and speed things up), use the -m option. The iodined server replies to NS requests sent for subdomains of the tunnel domain. If your domain is tunnel.com, send a NS request for foo.tunnel.com to see if the delegation works. dig is a good tool for this: dig -t NS foo123.tunnel.com The upstream data is sent gzipped encoded with Base32, or Base64 if the relay server support '+' in domain names. DNS protocol allows one query per packet, and one query can be max 256 chars. Each domain name part can be max 63 chars. So your domain name and subdomain should be as short as possible to allow maximum upstream throughput. The default is to use DNS NULL-type queries, as this provides the largest downstream bandwidth. If your DNS server blocks NULL requests, try TXT or CNAME queries via the -T option. Also supported are A (returning CNAME) and MX requests, but these may/will cause additional lookups by "smart" caching nameservers to get an actual IP address, which may either slow down or fail completely. DNS responses for non-NULL are Base32 encoded by default, which should always work. For more bandwidth, try Base64 or Raw (TXT only) via the -O option. If Base64/Raw doesn't work, you'll see many failures in the fragment size autoprobe. If you have problems, try inspecting the traffic with network monitoring tools and make sure that the relaying DNS server has not cached the response. A cached error message could mean that you started the client before the server. The -D (and -DD) option on the server can also show received and sent queries. TIPS & TRICKS: If your port 53 is taken on a specific interface by an application that does not use it, use -p on iodined to specify an alternate port (like -p 5353) and use for instance iptables (on Linux) to forward the traffic: iptables -t nat -A PREROUTING -i eth0 -p udp --dport 53 -j DNAT --to :5353 (Sent in by Tom Schouten) Iodined will reject data from clients that have not been active (data/pings) for more than 60 seconds. In case of a long network outage or similar, just stop iodine and restart (re-login), possibly multiple times until you get your old IP address back. Once that's done, just wait a while, and you'll eventually see the tunneled TCP traffic continue to flow from where it left off before the outage. PORTABILITY: iodine has been tested on Linux (arm, ia64, x86, AMD64 and SPARC64), FreeBSD (ia64, x86), OpenBSD (x86), NetBSD (x86), MacOS X (ppc and x86, with http://tuntaposx.sourceforge.net/). and Windows (with OpenVPN TAP32 driver, see win32 readme file). It should be easy to port to other unix-like systems that has TUN/TAP tunneling support. Let us know if you get it to run on other platforms. THE NAME: The name iodine was chosen since it starts with IOD (IP Over DNS) and since iodine has atomic number 53, which happens to be the DNS port number. THANKS: - To kuxien for FreeBSD and OS X testing - To poplix for code audit AUTHORS & LICENSE: Copyright (c) 2006-2009 Bjorn Andersson <flex@kryo.se>, Erik Ekman <yarrick@kryo.se> Permission to use, copy, modify, and distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. MD5 implementation by L. Peter Deutsch (license and source in src/md5.[ch]) Copyright (C) 1999, 2000, 2002 Aladdin Enterprises. All rights reserved.