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#45: Use IpHelper to get DNS server on win32
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commit
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5 changed files with 24 additions and 3 deletions
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@ -12,6 +12,7 @@ CHANGES:
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- Added syslog logging for iodined on version and login packets
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- Fixed segfault when encoding just one block, fixes #51.
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The normal code was never affected by this.
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- Added win32 code to read DNS server from system, fixes #45.
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2009-01-23: 0.5.0 "iPassed"
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- Fixed segfault in server when sending version reject.
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@ -49,7 +49,6 @@ cross-compile.
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== Results of crappy Win32 API:
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The following fixable limitations apply:
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- The password is shown when entered
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- DNS server IP can not be fetched automatically
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- Exactly one TAP32 interface must be installed
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- The TAP32 interface must be named "dns" and be version 0801
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- Server cannot read packet destination address
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22
src/iodine.c
22
src/iodine.c
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@ -890,8 +890,9 @@ static char *
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get_resolvconf_addr()
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{
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static char addr[16];
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char buf[80];
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char *rv;
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#ifndef WINDOWS32
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char buf[80];
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FILE *fp;
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rv = NULL;
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@ -909,7 +910,26 @@ get_resolvconf_addr()
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}
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fclose(fp);
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#else /* !WINDOWS32 */
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FIXED_INFO *fixed_info;
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ULONG buflen;
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DWORD ret;
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rv = NULL;
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fixed_info = malloc(sizeof(FIXED_INFO));
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buflen = sizeof(FIXED_INFO);
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if (GetNetworkParams(fixed_info, &buflen) == ERROR_BUFFER_OVERFLOW) {
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/* official ugly api workaround */
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free(fixed_info);
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fixed_info = malloc(buflen);
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}
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ret = GetNetworkParams(fixed_info, &buflen);
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if (ret == NO_ERROR) {
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rv = fixed_info->DnsServerList.IpAddress.String;
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}
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#endif
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return rv;
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}
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@ -14,7 +14,7 @@ link)
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echo '-lnetwork';
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;;
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windows32)
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echo '-lws2_32';
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echo '-lws2_32 -liphlpapi';
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;;
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esac
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;;
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@ -22,6 +22,7 @@ typedef unsigned int in_addr_t;
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#include <windows.h>
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#include <windns.h>
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#include <winsock2.h>
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#include <iphlpapi.h>
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#define T_A DNS_TYPE_A
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#define T_NS DNS_TYPE_NS
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