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merge dns and user #76
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05e99c7a3f
commit
60dfbf1b34
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@ -356,6 +356,13 @@ dns_decode(char *buf, size_t buflen, struct query *q, qr_t qr, char *packet, siz
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readshort(packet, &data, &type);
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readshort(packet, &data, &type);
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readshort(packet, &data, &class);
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readshort(packet, &data, &class);
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/* if CHECKLEN okay, then we're sure to have a proper name */
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if (q != NULL) {
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/* We only need the first char to check it */
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q->name[0] = name[0];
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q->name[1] = '\0';
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}
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/* Assume that first answer is NULL/CNAME that we wanted */
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/* Assume that first answer is NULL/CNAME that we wanted */
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readname(packet, packetlen, &data, name, sizeof(name));
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readname(packet, packetlen, &data, name, sizeof(name));
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CHECKLEN(10);
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CHECKLEN(10);
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@ -376,6 +376,7 @@ handle_null_request(int tun_fd, int dns_fd, struct query *q, int domain_len)
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users[userid].inpacket.seqno = 0;
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users[userid].inpacket.seqno = 0;
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users[userid].inpacket.fragment = 0;
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users[userid].inpacket.fragment = 0;
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users[userid].fragsize = 100; /* very safe */
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users[userid].fragsize = 100; /* very safe */
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users[userid].conn = CONN_DNS_NULL;
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} else {
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} else {
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/* No space for another user */
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/* No space for another user */
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send_version_response(dns_fd, VERSION_FULL, created_users, 0, q);
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send_version_response(dns_fd, VERSION_FULL, created_users, 0, q);
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25
src/user.c
25
src/user.c
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@ -78,14 +78,8 @@ init_users(in_addr_t my_ip, int netbits)
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users[i].disabled = 0;
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users[i].disabled = 0;
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created_users++;
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created_users++;
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}
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}
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users[i].inpacket.len = 0;
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users[i].active = 0;
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users[i].inpacket.offset = 0;
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/* Rest is reset on login ('V' packet) */
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users[i].outpacket.len = 0;
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users[i].q.id = 0;
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users[i].out_acked_seqno = 0;
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users[i].out_acked_fragment = 0;
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users[i].fragsize = 4096;
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users[i].conn = CONN_DNS_NULL;
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}
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}
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return created_users;
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return created_users;
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@ -129,6 +123,11 @@ find_user_by_ip(uint32_t ip)
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int
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int
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all_users_waiting_to_send()
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all_users_waiting_to_send()
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/* If this returns true, then reading from tun device is blocked.
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So only return true when all clients have at least one packet in
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the outpacket-queue, so that sending back-to-back is possible
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without going through another select loop.
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*/
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{
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{
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time_t now;
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time_t now;
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int ret;
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int ret;
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@ -139,8 +138,14 @@ all_users_waiting_to_send()
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for (i = 0; i < USERS; i++) {
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for (i = 0; i < USERS; i++) {
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if (users[i].active && !users[i].disabled &&
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if (users[i].active && !users[i].disabled &&
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users[i].last_pkt + 60 > now &&
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users[i].last_pkt + 60 > now &&
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((users[i].outpacket.len == 0 && users[i].conn == CONN_DNS_NULL)
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((users[i].conn == CONN_RAW_UDP) ||
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|| users[i].conn == CONN_RAW_UDP)) {
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((users[i].conn == CONN_DNS_NULL)
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#ifdef OUTPACKETQ_LEN
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&& users[i].outpacketq_filled < 1
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#else
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&& users[i].outpacket.len == 0
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#endif
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))) {
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ret = 0;
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ret = 0;
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break;
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break;
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23
src/user.h
23
src/user.h
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@ -19,6 +19,13 @@
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#define USERS 16
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#define USERS 16
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#define OUTPACKETQ_LEN 4 /* Note: 16 users * 1 packet = 1MB */
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/* Undefine to have no queue for packets coming in from tun device, which may
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lead to massive dropping in multi-user situations with high traffic. */
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#define DNSCACHE_LEN 4
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/* Undefine to disable. MUST be less than 7; also see comments in iodined.c */
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struct user {
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struct user {
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char id;
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char id;
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int active;
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int active;
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@ -28,14 +35,30 @@ struct user {
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in_addr_t tun_ip;
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in_addr_t tun_ip;
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struct in_addr host;
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struct in_addr host;
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struct query q;
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struct query q;
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struct query q_prev;
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struct query q_sendrealsoon;
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int q_sendrealsoon_new;
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struct packet inpacket;
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struct packet inpacket;
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struct packet outpacket;
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struct packet outpacket;
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int outfragresent;
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struct encoder *encoder;
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struct encoder *encoder;
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char downenc;
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char downenc;
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int out_acked_seqno;
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int out_acked_seqno;
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int out_acked_fragment;
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int out_acked_fragment;
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int fragsize;
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int fragsize;
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enum connection conn;
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enum connection conn;
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int lazy;
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#ifdef OUTPACKETQ_LEN
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struct packet outpacketq[OUTPACKETQ_LEN];
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int outpacketq_nexttouse;
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int outpacketq_filled;
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#endif
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#ifdef DNSCACHE_LEN
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struct query dnscache_q[DNSCACHE_LEN];
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char dnscache_answer[DNSCACHE_LEN][4096];
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int dnscache_answerlen[DNSCACHE_LEN];
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int dnscache_lastfilled;
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#endif
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};
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};
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extern struct user users[USERS];
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extern struct user users[USERS];
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