//go:build windows // +build windows package platform import "path/filepath" func ExpandEnv(s string) string { // TODO return s } func LineSeparator() string { return "\r\n" } func GetToolLocation(file string) string { toolPath := NewEnvFlag(ToolLocation).GetValue(getExecutableDir) return filepath.Join(toolPath, file+".exe") } // GetAssetLocation searches for `file` in the excutable dir func GetAssetLocation(file string) string { assetPath := NewEnvFlag(AssetLocation).GetValue(getExecutableDir) return filepath.Join(assetPath, file) }