package dns import ( "context" "net/url" "strings" "time" "github.com/xtls/xray-core/app/router" "github.com/xtls/xray-core/common/errors" "github.com/xtls/xray-core/common/net" "github.com/xtls/xray-core/common/strmatcher" "github.com/xtls/xray-core/core" "github.com/xtls/xray-core/features/dns" "github.com/xtls/xray-core/features/routing" ) // Server is the interface for Name Server. type Server interface { // Name of the Client. Name() string // QueryIP sends IP queries to its configured server. QueryIP(ctx context.Context, domain string, clientIP net.IP, option dns.IPOption, disableCache bool) ([]net.IP, error) } // Client is the interface for DNS client. type Client struct { server Server clientIP net.IP skipFallback bool domains []string expectIPs []*router.GeoIPMatcher } var errExpectedIPNonMatch = errors.New("expectIPs not match") // NewServer creates a name server object according to the network destination url. func NewServer(dest net.Destination, dispatcher routing.Dispatcher, queryStrategy QueryStrategy) (Server, error) { if address := dest.Address; address.Family().IsDomain() { u, err := url.Parse(address.Domain()) if err != nil { return nil, err } switch { case strings.EqualFold(u.String(), "localhost"): return NewLocalNameServer(), nil case strings.EqualFold(u.Scheme, "https"): // DOH Remote mode return NewDoHNameServer(u, dispatcher, queryStrategy) case strings.EqualFold(u.Scheme, "https+local"): // DOH Local mode return NewDoHLocalNameServer(u, queryStrategy), nil case strings.EqualFold(u.Scheme, "quic+local"): // DNS-over-QUIC Local mode return NewQUICNameServer(u, queryStrategy) case strings.EqualFold(u.Scheme, "tcp"): // DNS-over-TCP Remote mode return NewTCPNameServer(u, dispatcher, queryStrategy) case strings.EqualFold(u.Scheme, "tcp+local"): // DNS-over-TCP Local mode return NewTCPLocalNameServer(u, queryStrategy) case strings.EqualFold(u.String(), "fakedns"): return NewFakeDNSServer(), nil } } if dest.Network == net.Network_Unknown { dest.Network = net.Network_UDP } if dest.Network == net.Network_UDP { // UDP classic DNS mode return NewClassicNameServer(dest, dispatcher), nil } return nil, errors.New("No available name server could be created from ", dest).AtWarning() } // NewClient creates a DNS client managing a name server with client IP, domain rules and expected IPs. func NewClient( ctx context.Context, ns *NameServer, clientIP net.IP, container router.GeoIPMatcherContainer, matcherInfos *[]*DomainMatcherInfo, updateDomainRule func(strmatcher.Matcher, int, []*DomainMatcherInfo) error, ) (*Client, error) { client := &Client{} err := core.RequireFeatures(ctx, func(dispatcher routing.Dispatcher) error { // Create a new server for each client for now server, err := NewServer(ns.Address.AsDestination(), dispatcher, ns.GetQueryStrategy()) if err != nil { return errors.New("failed to create nameserver").Base(err).AtWarning() } // Priotize local domains with specific TLDs or without any dot to local DNS if _, isLocalDNS := server.(*LocalNameServer); isLocalDNS { ns.PrioritizedDomain = append(ns.PrioritizedDomain, localTLDsAndDotlessDomains...) ns.OriginalRules = append(ns.OriginalRules, localTLDsAndDotlessDomainsRule) // The following lines is a solution to avoid core panics(rule index out of range) when setting `localhost` DNS client in config. // Because the `localhost` DNS client will apend len(localTLDsAndDotlessDomains) rules into matcherInfos to match `geosite:private` default rule. // But `matcherInfos` has no enough length to add rules, which leads to core panics (rule index out of range). // To avoid this, the length of `matcherInfos` must be equal to the expected, so manually append it with Golang default zero value first for later modification. // Related issues: // https://github.com/v2fly/v2ray-core/issues/529 // https://github.com/v2fly/v2ray-core/issues/719 for i := 0; i < len(localTLDsAndDotlessDomains); i++ { *matcherInfos = append(*matcherInfos, &DomainMatcherInfo{ clientIdx: uint16(0), domainRuleIdx: uint16(0), }) } } // Establish domain rules var rules []string ruleCurr := 0 ruleIter := 0 for _, domain := range ns.PrioritizedDomain { domainRule, err := toStrMatcher(domain.Type, domain.Domain) if err != nil { return errors.New("failed to create prioritized domain").Base(err).AtWarning() } originalRuleIdx := ruleCurr if ruleCurr < len(ns.OriginalRules) { rule := ns.OriginalRules[ruleCurr] if ruleCurr >= len(rules) { rules = append(rules, rule.Rule) } ruleIter++ if ruleIter >= int(rule.Size) { ruleIter = 0 ruleCurr++ } } else { // No original rule, generate one according to current domain matcher (majorly for compatibility with tests) rules = append(rules, domainRule.String()) ruleCurr++ } err = updateDomainRule(domainRule, originalRuleIdx, *matcherInfos) if err != nil { return errors.New("failed to create prioritized domain").Base(err).AtWarning() } } // Establish expected IPs var matchers []*router.GeoIPMatcher for _, geoip := range ns.Geoip { matcher, err := container.Add(geoip) if err != nil { return errors.New("failed to create ip matcher").Base(err).AtWarning() } matchers = append(matchers, matcher) } if len(clientIP) > 0 { switch ns.Address.Address.GetAddress().(type) { case *net.IPOrDomain_Domain: errors.LogInfo(ctx, "DNS: client ", ns.Address.Address.GetDomain(), " uses clientIP ", clientIP.String()) case *net.IPOrDomain_Ip: errors.LogInfo(ctx, "DNS: client ", ns.Address.Address.GetIp(), " uses clientIP ", clientIP.String()) } } client.server = server client.clientIP = clientIP client.skipFallback = ns.SkipFallback client.domains = rules client.expectIPs = matchers return nil }) return client, err } // NewSimpleClient creates a DNS client with a simple destination. func NewSimpleClient(ctx context.Context, endpoint *net.Endpoint, clientIP net.IP) (*Client, error) { client := &Client{} err := core.RequireFeatures(ctx, func(dispatcher routing.Dispatcher) error { server, err := NewServer(endpoint.AsDestination(), dispatcher, QueryStrategy_USE_IP) if err != nil { return errors.New("failed to create nameserver").Base(err).AtWarning() } client.server = server client.clientIP = clientIP return nil }) if len(clientIP) > 0 { switch endpoint.Address.GetAddress().(type) { case *net.IPOrDomain_Domain: errors.LogInfo(ctx, "DNS: client ", endpoint.Address.GetDomain(), " uses clientIP ", clientIP.String()) case *net.IPOrDomain_Ip: errors.LogInfo(ctx, "DNS: client ", endpoint.Address.GetIp(), " uses clientIP ", clientIP.String()) } } return client, err } // Name returns the server name the client manages. func (c *Client) Name() string { return c.server.Name() } // QueryIP sends DNS query to the name server with the client's IP. func (c *Client) QueryIP(ctx context.Context, domain string, option dns.IPOption, disableCache bool) ([]net.IP, error) { ctx, cancel := context.WithTimeout(ctx, 4*time.Second) ips, err := c.server.QueryIP(ctx, domain, c.clientIP, option, disableCache) cancel() if err != nil { return ips, err } return c.MatchExpectedIPs(domain, ips) } // MatchExpectedIPs matches queried domain IPs with expected IPs and returns matched ones. func (c *Client) MatchExpectedIPs(domain string, ips []net.IP) ([]net.IP, error) { if len(c.expectIPs) == 0 { return ips, nil } newIps := []net.IP{} for _, ip := range ips { for _, matcher := range c.expectIPs { if matcher.Match(ip) { newIps = append(newIps, ip) break } } } if len(newIps) == 0 { return nil, errExpectedIPNonMatch } errors.LogDebug(context.Background(), "domain ", domain, " expectIPs ", newIps, " matched at server ", c.Name()) return newIps, nil } func ResolveIpOptionOverride(queryStrategy QueryStrategy, ipOption dns.IPOption) dns.IPOption { switch queryStrategy { case QueryStrategy_USE_IP: return ipOption case QueryStrategy_USE_IP4: return dns.IPOption{ IPv4Enable: ipOption.IPv4Enable, IPv6Enable: false, FakeEnable: false, } case QueryStrategy_USE_IP6: return dns.IPOption{ IPv4Enable: false, IPv6Enable: ipOption.IPv6Enable, FakeEnable: false, } default: return ipOption } }