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Add UDPFilter to Socks5 server when auth == password
(#3371)
Co-authored-by: RPRX <63339210+RPRX@users.noreply.github.com>
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parent
544f7661ca
commit
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2 changed files with 42 additions and 0 deletions
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@ -27,6 +27,7 @@ type Server struct {
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config *ServerConfig
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policyManager policy.Manager
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cone bool
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udpFilter *UDPFilter
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}
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// NewServer creates a new Server object.
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@ -37,6 +38,9 @@ func NewServer(ctx context.Context, config *ServerConfig) (*Server, error) {
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policyManager: v.GetFeature(policy.ManagerType()).(policy.Manager),
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cone: ctx.Value("cone").(bool),
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}
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if config.AuthType == AuthType_PASSWORD {
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s.udpFilter = new(UDPFilter) // We only use this when auth is enabled
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}
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return s, nil
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}
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@ -135,6 +139,9 @@ func (s *Server) processTCP(ctx context.Context, conn stat.Connection, dispatche
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}
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if request.Command == protocol.RequestCommandUDP {
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if s.udpFilter != nil {
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s.udpFilter.Add(conn.RemoteAddr())
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}
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return s.handleUDP(conn)
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}
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@ -193,6 +200,10 @@ func (s *Server) transport(ctx context.Context, reader io.Reader, writer io.Writ
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}
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func (s *Server) handleUDPPayload(ctx context.Context, conn stat.Connection, dispatcher routing.Dispatcher) error {
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if s.udpFilter != nil && !s.udpFilter.Check(conn.RemoteAddr()) {
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newError("Unauthorized UDP access from ", conn.RemoteAddr().String()).AtDebug().WriteToLog(session.ExportIDToError(ctx))
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return nil
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}
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udpServer := udp.NewDispatcher(dispatcher, func(ctx context.Context, packet *udp_proto.Packet) {
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payload := packet.Payload
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newError("writing back UDP response with ", payload.Len(), " bytes").AtDebug().WriteToLog(session.ExportIDToError(ctx))
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31
proxy/socks/udpfilter.go
Normal file
31
proxy/socks/udpfilter.go
Normal file
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@ -0,0 +1,31 @@
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package socks
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import (
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"net"
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"sync"
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)
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/*
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In the sock implementation of * ray, UDP authentication is flawed and can be bypassed.
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Tracking a UDP connection may be a bit troublesome.
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Here is a simple solution.
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We creat a filter, add remote IP to the pool when it try to establish a UDP connection with auth.
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And drop UDP packets from unauthorized IP.
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After discussion, we believe it is not necessary to add a timeout mechanism to this filter.
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*/
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type UDPFilter struct {
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ips sync.Map
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}
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func (f *UDPFilter) Add(addr net.Addr) bool {
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ip, _, _ := net.SplitHostPort(addr.String())
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f.ips.Store(ip, true)
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return true
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}
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func (f *UDPFilter) Check(addr net.Addr) bool {
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ip, _, _ := net.SplitHostPort(addr.String())
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_, ok := f.ips.Load(ip)
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return ok
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}
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