2021-09-20 16:00:55 +03:00
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//go:build !windows
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2020-11-25 13:01:53 +02:00
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// +build !windows
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package platform
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import (
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"os"
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"path/filepath"
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)
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func ExpandEnv(s string) string {
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return os.ExpandEnv(s)
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}
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func LineSeparator() string {
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return "\n"
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}
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func GetToolLocation(file string) string {
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2023-11-18 17:25:58 +02:00
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toolPath := NewEnvFlag(ToolLocation).GetValue(getExecutableDir)
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2020-11-25 13:01:53 +02:00
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return filepath.Join(toolPath, file)
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}
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2022-01-13 04:51:47 +02:00
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// GetAssetLocation searches for `file` in certain locations
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2020-11-25 13:01:53 +02:00
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func GetAssetLocation(file string) string {
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2023-11-18 17:25:58 +02:00
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assetPath := NewEnvFlag(AssetLocation).GetValue(getExecutableDir)
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2020-11-25 13:01:53 +02:00
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defPath := filepath.Join(assetPath, file)
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for _, p := range []string{
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defPath,
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filepath.Join("/usr/local/share/xray/", file),
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filepath.Join("/usr/share/xray/", file),
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2021-02-27 17:09:44 +02:00
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filepath.Join("/opt/share/xray/", file),
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2020-11-25 13:01:53 +02:00
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} {
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if _, err := os.Stat(p); os.IsNotExist(err) {
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continue
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}
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// asset found
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return p
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}
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// asset not found, let the caller throw out the error
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return defPath
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}
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